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1. bigger stations :/ - in Player Features and Ideas Discussion [original thread]
No.
- by Kade Shaderow - at 2005.06.06 03:45:00
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2. Bring back POI information - in Player Features and Ideas Discussion [original thread]
I do it all the time, what are you talking about? But I don't remember being able to right-click any of the landmarks on the galaxy map.
- by Kade Shaderow - at 2005.05.31 01:53:00
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3. Convoys - in Player Features and Ideas Discussion [original thread]
This should be cured with Freighters, because they'll be able to cram ships into their hold easily.
- by Kade Shaderow - at 2005.05.30 20:11:00
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4. Survey Scanners should give readouts on asteroid range as well. - in Player Features and Ideas Discussion [original thread]
Because they have a maximum range of 10km?
- by Kade Shaderow - at 2005.05.29 21:47:00
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5. Mining Barges and 1.0 - 0.9 space.... - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 28/05/2005 03:36:15 Sorry, I didn't mean Ospreys, I meant a Mining Apocalypse. Are you prepared to ban those too?
- by Kade Shaderow - at 2005.05.28 03:35:00
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6. Mining Barges and 1.0 - 0.9 space.... - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 27/05/2005 17:57:31 Also - Osprey pilots with Cruiser V and Deep Core Miners. Those guys can mine as much as a freaking Large Barge. See how quickly your idea starts to suck?
- by Kade Shaderow - at 2005.05.27 17:57:00
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7. thieves - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 26/05/2005 19:10:59 Originally by: Dark Shikari No. More. Whining. About. Ore. Thieves. Please! Do it again and I'll have to get 5 alts (and my main) and go screw with you miners until you scream. Screa...
- by Kade Shaderow - at 2005.05.26 19:10:00
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8. Stupid Gate Closing rule! - in Player Features and Ideas Discussion [original thread]
The same timer you ***** about protects you, if you didn't notice. If you didn't return fire and jumped out, and they tried to jump after you, they would not be able to.
- by Kade Shaderow - at 2005.05.21 23:15:00
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9. Let there be EXODUS! Unleash POS's from Empire! - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 10/05/2005 05:32:03 Originally by: Artemis duLac So what mental giant decided to leash them to Empire? The ones who don't want 0.0 alliances wielding all the goddamn power in the world, that's who. Ne...
- by Kade Shaderow - at 2005.05.10 05:32:00
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10. player effecting skill advancement - in Player Features and Ideas Discussion [original thread]
Originally by: Matthew Just one question - where are you going to get the isk for all the skillbooks if you only ever log in to change skills? Alt.
- by Kade Shaderow - at 2005.05.09 23:38:00
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11. Put those secure containers back in 0.8 + - in Player Features and Ideas Discussion [original thread]
0.8+ Secure Anchored Containers = Insane Container Pollution, Server Lag, etc.
- by Kade Shaderow - at 2005.05.03 20:28:00
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12. Queue Skill Training. - in Player Features and Ideas Discussion [original thread]
Originally by: OdCuK Hayzo JUST THAT! they log on. Five minutes isn't even enough time to undock from the goddamn station, much less influence the game in any tangible way. Don't kid yourself.
- by Kade Shaderow - at 2005.05.02 22:40:00
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13. Queue Skill Training. - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 02/05/2005 18:23:30 Originally by: OdCuK Hayzo yeah, i think its prolly coz ppl will just stack a ton of skills, stop playing the game, and come back in six months when theyre trained. What's the differ...
- by Kade Shaderow - at 2005.05.02 18:22:00
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14. Important News/Info Ingame Scrolling Bar - in Player Features and Ideas Discussion [original thread]
Even better - Ticker Market Quotes.
- by Kade Shaderow - at 2005.05.02 00:48:00
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15. Skill learning bonus - in Player Features and Ideas Discussion [original thread]
Originally by: Blind Man Edited by: Blind Man on 01/05/2005 16:43:24 EDIT: its against the EULA to buy/sell stuff for rl money on ebay etc You can't suppress the free market. Whether that's in-game or out-of-game.
- by Kade Shaderow - at 2005.05.01 22:13:00
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16. Eve is missing just 1 thing, a casio - in Player Features and Ideas Discussion [original thread]
I wondered what was up with that too. Apparently the Caldari backstory says they're fond of gambling, but I don't see no gambling establishments in Caldari space.
- by Kade Shaderow - at 2005.05.01 22:10:00
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17. Regarding the move of l4 agents - in Player Features and Ideas Discussion [original thread]
Originally by: Gairon Fay I¦m sure they are gonna be even bigger chokes for lagg and all, cause now you are gonna get BOTH the agentrunners and the pirates in the same system, because as the high quality agents attract people, they are su...
- by Kade Shaderow - at 2005.05.01 22:09:00
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18. Veldspar! - in Player Features and Ideas Discussion [original thread]
Edited by: Kade Shaderow on 01/05/2005 21:03:39 And you wonder why Tritanium is 3.00+ per unit in some systems.
- by Kade Shaderow - at 2005.05.01 21:02:00
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19. Regarding the move of l4 agents - in Player Features and Ideas Discussion [original thread]
Considering that NPC-given high level loot is virtually anathema to CCP's vision of a fully player-driven economy to begin with, your argument has shaky foundations.
- by Kade Shaderow - at 2005.05.01 03:24:00
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